feat(core): Add field level permission and validation checks

ref: #250 #252 #96 #93 #95 #90 #11
This commit is contained in:
2024-08-28 17:42:46 +09:30
parent e59a08b351
commit 5c4a802017
4 changed files with 75 additions and 35 deletions

View File

@ -182,10 +182,23 @@ class OrganizationMixin():
# ToDo: Ensure that the group has access to item
def has_organization_permission(self, organization: int=None) -> bool:
def has_organization_permission(self, organization: int = None, permissions_required: list = None) -> bool:
""" Check if user has permission within organization.
Args:
organization (int, optional): Organization to check. Defaults to None.
permissions_required (list, optional): if doing object level permissions, pass in required permission. Defaults to None.
Returns:
bool: True for yes.
"""
has_permission = False
if permissions_required is None:
permissions_required = self.get_permission_required()
if not organization:
organization = self.object_organization()
@ -203,7 +216,7 @@ class OrganizationMixin():
assembled_permission = str(permission["content_type__app_label"]) + '.' + str(permission["codename"])
if assembled_permission in self.get_permission_required() and (team['organization_id'] == organization or organization == 0):
if assembled_permission in permissions_required and (team['organization_id'] == organization or organization == 0):
return True
@ -263,9 +276,15 @@ class OrganizationMixin():
return True
perms = self.get_permission_required()
if permissions_required:
if self.has_organization_permission():
perms = permissions_required
else:
perms = self.get_permission_required()
if self.has_organization_permission(permissions_required = perms):
return True